10/27/2022 0 Comments 4M Fine Free![]() ![]() The company launched the first Lingumi course in China last year, focused on teaching spoken English to non-English speakers. Because the kids are watching videos, Lingumi is cheaper than live courses, and thus more flexible for parents. At the end of each lesson, children can see videos of Lingumi friends speaking the same words and phrases as them. Instead of tuning into live lessons with tutors, which are typically timetabled and expensive, Lingumi’s lessons are delivered through interactive speaking tasks, teacher videos, and games. Lingumi’s interactive courses offer one-to-one tutoring with a kind “social learning” and its first course helps introduce key English grammar and vocabulary from the age of 2. 4M Fine Free free#The startup, launched in 2017, is also announcing the launch of daily free activity packs and videos to support children and families during the COVID-19 outbreak, and it has pledged to donate 20% of its sales during this period to the Global Children’s Fund. Lingumi, a platform aimed at toddlers learning critical skills, has now raised £4 million in a funding round led by China-based technology fund North Summit Capital – a fund run by Alibaba’s former Chief Data Scientist Dr Min Wanli – alongside existing investors LocalGlobe, ADV and Entrepreneur First. Things are tougher for non-English speaking children who’s parents want them to learn English. Pre-school children are sponges for information but don’t get formal training on reading and writing until they enter the classroom when they are less sponge-like and surrounded by 30 other children. But what about pre-schoolers who are missing out? ![]() It didn't let me do the sensor positions at first, said it couldn't see the touch controller, but I noticed it was doing that thing where they move at what looks like 1fps, so I did the disconnect/reconnect of the HMD USB and it all worked fine from there on.At these difficult times, parents are concerned for their children’s education, especially given so much of it has had to go online during the COVID-19 pandemic. There were a few very small hitches that I got here and there, but they didn't seem too far out of the usual I get in my small room with 2 or 3 sensors. ![]() It actually works super well too, I tried it out in Rec Room and just had a go of walking around my whole area and interacting with things and I felt just as free to move around and swing stuff about just as I have with the Vive. I didn't have to do the whole port swapping dance, so I guess I got lucky with my port selection right off the bat. It actually bloody works! I didn't even get any "poor tracking quality" messages that I ALWAYS see in my small office with a short USB 3.0 extension. Here's an album of the room, sensor placement and Oculus Home setup process: Only one is connected directly to the computer, with the last one being connected by a 1m USB 3.0 extension, which is usually the only thing I can get to work reliably. Another one is connected to a super thin, cheap 5m passive USB 2.0 extension that never works properly with anything. I also don't have too many good USB extensions, so one sensor is connected via a USB 3.0 extension that is connected to a USB 2.0 extension which is connected to the front panel of my PC, which I thought would be pretty much the worst possible way you could think to do it. ![]() I didn't place the sensors in any strategic way, I literally just put them however I could in each corner. So I had a bit of spare time and thought I'd try to rig together a 4 sensor setup down in my large Vive play area that is about 6 metres x 4 metres, I didn't think it was going to work in the slightest, what with the current tracking issues we all seem to be having and my lack of proper cables, but I thought I'd just have a go for fun and see what happens. ![]()
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